Qualifying Symbol Names
The way you describe a scope is similar to the way you specify a file. The scopes in a program form a tree, with the outermost scope (which is your program) as the root. At the next level are executable files and dynamic libraries; further down are compilation units (source files), procedures, modules, and other scoping units (for example, blocks) supported by the programming language. Qualifying a symbol is equivalent to describing the path to a file in UNIX file systems.
A symbol is fully scoped when you name all levels of its tree. The following example shows how to scope a symbol and also indicates parts that are optional:
[##executable-or-lib#][file#][procedure-or-line#]symbol
The pound sign (#) separates elements of the fully qualified name.
NOTE >> Because of the number of different types of elements that can appear in your program, a complete description of what can appear and their possible order is complicated and unreadable. In contrast, after you see a name in the Stack Frame Pane, it is easy to read a variable’s scoped name.
TotalView interprets most programs and components as follows:
If a qualified symbol begins with ##, the name that follows indicates the name of the executable or shared library (just as an absolute file path begins with a directory immediately in the root directory). If you omit the executable or library component, the qualified symbol doesn’t begin with #.
The source file’s name can appear after the possibly omitted executable or shared library.
Because programming languages typically do not let you name blocks, that portion of the qualifier is specified using the symbols $b followed by a number that indicates which block. For example, the first unnamed block is named $b1, the second is $b2, and so on.
 
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Issues with scoping
The dbreak command
dbreak command description
Breakpoints at locations
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The View > Lookup Function topic in the in-product help
Lookup Variable
The View > Lookup Variable topic in the in-product help